My story began as a childhood passion for crafting innovative and engaging gaming experiences. After creating my first simple game during a devbash, I decided to formalize my love for gaming into something tangible, and so, Strafing Forward was born. A solo game development venture, my first significant milestone was releasing Rad Rocket in 2020 with the invaluable help of a childhood friend.
Since then, I’ve been methodically working on various prototypes, forever “Strafing Forward”; constantly striving to push the boundaries of creativity to create truly unique and memorable experiences that carve a niche in the highly competitive gaming market.
Despite being a single entity I am dedicated to delivering engaging gaming experiences, one pixel at a time, into the hands of players around the world.